Free for personal and commercial projects. Attribution to GameMus is required whenever technically possible.
GameMus Free Music License (GFML) v1.0
Version: 1.0
Status: Active
Last Updated: July 2026
Introduction
The GameMus Free Music License (GFML) allows developers, creators, educators, and content producers to freely use music published on GameMus in their own projects.
Our goal is simple:
Create great projects. Share where the music came from.
Unlike many commercial music libraries, GameMus aims to make high-quality background music accessible with minimal restrictions while encouraging the natural growth of the GameMus community through attribution.
Permissions
Unless otherwise stated on an individual music page, every track released under the GFML may be used:
- in personal projects;
- in commercial projects;
- in indie games;
- in desktop applications;
- in mobile applications;
- in websites;
- in YouTube videos;
- in Twitch streams;
- in educational materials;
- in prototypes;
- in game jams.
No royalties are required.
No additional permission is required.
Modification
You may:
- trim music;
- adjust volume;
- create seamless loops;
- fade in or fade out;
- synchronize music with your project.
These modifications do not change the ownership of the original work.
Attribution Requirement
When technically possible, your project must include a visible acknowledgment that the music was obtained from GameMus.
Recommended attribution:
Music provided by GameMus
https://gamemus.com
Alternative wording:
Background music from GameMus
https://gamemus.com
The attribution may appear in:
- Credits
- About page
- Documentation
- Video description
- Store page
- Readme
Only one attribution per project is required.
Restrictions
You may not:
- sell the music as a standalone product;
- redistribute the complete GameMus music library;
- upload GameMus tracks to another music library or marketplace;
- claim authorship of the original music;
- remove required attribution when it is technically possible to provide it.
Ownership
Using music under this license does not transfer ownership.
All rights not explicitly granted remain with their respective rights holders.
No Warranty
Music is provided "as is" without warranties of any kind.
GameMus shall not be liable for any damages arising from the use of the music.
Updates
Future versions of the GFML may introduce clarifications or improvements.
Projects already using music under this version may continue using it under the version that was in effect when the music was downloaded unless otherwise stated.
Our Mission
GameMus exists to help developers build better projects.
If our music helped your game, application, or video, we would love to hear about it.
Your attribution helps other creators discover GameMus and allows the library to continue growing for everyone.
Thank you for being part of the GameMus community.